All Classes and Interfaces

Class
Description
Represents an Arena loaded on the server.
Called when a new Arena is created.
Represents an event caused by a Arena.
Represents the ArenaManager singleton used by Duels.
Called when an Arena is removed.
Called when a new spawnpoint is set for an Arena.
Called when an Arena is enabled or disabled.
Represents a Queue loaded on the server.
Represents the QueueManager singleton used by Duels.
 
 
Represents an Kit loaded on the server.
Called when a Kit is created.
Called when a Player equips a Kit.
Represents an event caused by a Kit.
Represents the KitManager singleton used by Duels.
Called when a Kit is removed.
Represents an ongoing Match.
Called when a Match is ending.
 
Represents an event caused by a Match.
Represents the data of a match that had occured in the past.
Called when a Match has started.
Called when a DQueue is created.
Represents an event caused by a DQueue.
Called when a player is joining a DQueue.
Called when a player is leaving a DQueue.
Called when a DQueue is removed.
Represents a QueueSign loaded on the server.
Called when a QueueSign is created.
Represents an event caused by a QueueSign.
Represents the QueueSignManager singleton used by Duels.
Called when a QueueSign is removed.
Represents a Request sent.
Called when a Player accepts a Request from a Player.
Called when a Player denies a Request from a Player.
Represents an event caused by a Request.
Called when a Player sends a Request to a Player.
Represents an event that may have a source.
Called before a player stops spectating.
Represents an event caused by a Spectator.
Represents the SpectateManager singleton used by Duels.
 
Called before a player starts spectating.
Represents a Spectator spectating a match.
An abstract SubCommand class that hooks into commands registered by Duels.
Represents a User loaded on the server.
Called when a new User is created.
Represents the UserManager singleton used by Duels.